for win/mac/android
39 characters / 18 levels / ~ 22 game modes / online leaderboard
online leaderboard integrated into game or viewable/searchable here
http://www.skeletondistrict.com/highscores/
download here
https://skeleton-district.itch.io/level-5
Skeleton District
Creator of
Recent community posts
I finally finished my first android build for my 2.5D pixel art basketball game
Check it out. Currently a single player game with 15 game modes, 10 levels, and tons of characters, and a database for high score/stat saving.


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Touch controls
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UI Button : tap to select button, then double tap to activate
UI Option Change : tap option to select, swipe up/down on right side of screen to change option
Direction : touch screen (hold) + move direction on left side of screen
Run : ON by default. No toggle
Jump : (with basketball) tap on right side of screen
Shoot : (with basketball and in air) tap on right side of screen /
Swipe up on left side of screen
Call ball to player : (without basketball) tap on right side of screen
Enable Moneyball : moneyball modes removed from mobile right now
Pause game : (non pause menu) swipe down on right side of screen
(pause menu) tap ‘cancel’ button to select, then double tap button
start game or whatever : start / submit
Toggle always run : ON by default
Toggle ui stats : not implemented yet
Toggle Camera view : not implemented yet
So, check it out if you want. It's kinda fun, it has 3 pointers, 4 pointers, and 7 pointers. certain game modes have point bonuses and stuff like that.
In the Pocket game mode : make 3 in a row, get bonus points 3pt+1, 4pt+2, 7pt+3
3/4/All Point timed contest: 5 shot of each marker is worth double points, whatever time left after finishing all shots is added as bonus points
Later,
-PC
thanks. most of what you said i know about and im trying to fix. im just one dude tho so everything takes forever. right now, the shot meter is based on jump value which determines how long the meter is active. so picking a player with a low jump means you can get more shots off or higher jump, you get more time to nail the shot.
i just added a few new camera angles that are switchable and im going to add a new pop up camera that is on the goal when it's offscreen or follows the ball.
im definitely planning to do ball animation sprites and im constantly tweaking the physics.
that camera sticking is annoying and i just forgot to fix it.
been busy working on adding a database to save everything for a online leaderboard.
thanks for the feedback.
game link: https://level5.itch.io/level-5
I've been making this 2.5d pixel art basketball game for almost 2 months. Check it out, its rad. 13 game modes and a buncha levels.
It started as a mini game in an unfinished game. i based it on the old gameboy game, Jordan vs Bird. At least check out the video, I think the pixel art is pretty good.

