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Dread Expanse (A Hybrid Dungeon Crawler Prototype)

A topic by baconation created Aug 14, 2020 Views: 197
Viewing posts 1 to 1

Hello everyone.

This afternoon I published a prototype for a game idea that I thought up. The goal of this prototype is to gather feedback so that I can refine my game when I go to build the actual thing. My hope is that some of you on Itch.io will take an interest and leave a bit of feedback. If you have the time, I would love for you to take a look.

The idea behind Dread Expanse is similar to many 2D tile/turn based dungeon crawlers. The mainstay of this genre is usually turn based combat where your enemy moves when you do. In this game, I am trying to turn that idea around so that you move at your own pace, but so do the enemies. In addition to that I want to focus on different ways of movement for the player. Instead of being locked to a grid all the time, there are consumables which allow you to do things like teleport, dash, or negate movement penalties. Another aspect unique to this game is the lack of a leveling system. Gear is the determining factor in this game and what you have equipped will decide your ability to succeed.

Please understand that this prototype is very basic and I have focused on having solid game mechanics. This means that the graphics are simple, there are no effects, no sound, and simple menus. I hope you can look past this and see the game for what it is.


You can download or play Dread Expanse here: https://baconation.itch.io/dread-expanse


Thanks for reading!