Hello there. I've finished my second premium plugin for RPG maker MV. This one is unHydroMax, this one took a great deal of effort since I had to figure out how to have reflections show the face of the character when that data didn't initially exist. I ended up cloning the sprites and using some basic trickery to get the reflection to show up on the wall and/or the water (not both at the same time) using the same sprite, hopefully reducing the overhead needed to run it.
The plugin: https://theunpropro.itch.io/unhydromax
Video:
Some screenshots:
Let me know what you all think! I'd love some feedback. I just picked up on shader stuff, and I'm coding in GLSL now almost all day every day.