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Pushing version 1.0.9

A topic by Channel 7 Software created Jul 30, 2020 Views: 365 Replies: 11
Viewing posts 1 to 4
Developer(+1)

Please let me know if there are any more issues.

I'm hoping the upgrade to Unity will the video issue some users are experiencing.

Developer(+1)

Working on version 1.10.0

Tons of bug fixes in the next version.

(+1)

cool :) I'll look forward to its release :) thank you again for continuing to improve an awesome game :)

Developer

Almost done with testing of new version.  Found a couple of more issues with Combat if you retreat and system/planet id's that were affecting events.

Cool - one other thing I noticed as well when just having a play around last night, the reserach/levelling of your crew seems very fast in the new version. I'm working my way through the original version at the moment and having nearly explored all the stars my crew are at level 10. In the new version if you turn research on for your crew and advance team just a bit they level up very quickly, indeed I ended up being level 12 before leaving the original star lol. Not a show stopper by any means, but combining the fast research time and placing a minebot on the first planet I scanned, I could make my ship a powerhouse in the first half hour of the game :)

Yeehaw!

Developer

v1.1.0 pushed.. see the dev log for more details.  Unfortunately you will have to start a new save game.  This could not avoided due to corruption with the system ids and events.

I will give it a go when I finish work this eve. Thank you very much :)

I've spent a good hour on the game, and it is working tons better :) - however I do have a query regarding several things:-

Probots are getting destroyed randomly, but quite often, I lost 3 in the first star system, one whilst scanning, the other two whilst picking up anomalies. Not sure if this is intentional.

Also, found some Thermoplast on the first planet allowing me to build a Stardiver, which got destroyed when I scanned the sun, arent you supposed to find Thermoplast whilst exploring? Rather than it becoming available on planets.

Will keep on going and let you know how it goes.

Developer (1 edit)

Thanks for the feedback so far.

Probe destruction rates were ok when I was testing.  If you're a bit lazy (and being more safe) you can scan the planets but don't collect anomalies.  Got to the Bot Config display and click the "Cache" tab.  Anomalies are stored in the planetary cache.  You collect them that way without a risk of a probe being destroyed.

You can not create Thermoplast but you can find it if you're lucky.  Thermoplast should not show up in Creation until you have the log event.  I could probably add a filter to the anomalies but it's kinda cool if you do get lucky to get some.  You don't actually find any through the events, only the ability to make it.


** Spoiler Alert **

Go to Suenyo system (134.6, 122.2, 131.2) -> Find Derelict Ship -> Thermal Plates added to cargo -> Research Plates to learn how to make Thermoplast

That sounds cool to me, I like the thought that you might get extra-lucky and find some Thermoplast lol. I'd found it in the original game so knew where it was ;)

I guess with the probes I got used to never losing any in the original unless I tried to scan certain habited planets. I'll try the cache option.

Is it possible (in the interests of being even lazier lol) to make planet scanning like the original, e.g you click once on "Land" and then the probes automatically scan everything until the planet is fully scanned. I actually quite like the way you do it in the new version though, it seems a bit more realistic, but just wondering if the option for the old way was there.

I'm going to continue my play through tonight, so will let you know if anything else catches my eye. :)

Developer

I'll add the probe auto scanning to the "Nice to Have" list. =)  I'm trying to find a balance between having stuff to do vs really irritating and monotonous stuff to do.  I sped up a few things on the last release.  Cube rotation is something I'm thinking of speeding up significantly for example.

Yeah, I got lucky and got a Thermoplast and then promptly lost the probe in a Sun. haha  Always save before a scan!