Heya,
I'm looking into a user-reported bug for GNOG, and I've noticed that on my local Itch app install of the game, when I hit "Launch," I don't get the popup asking which launch action I wish to run. I do have .itch.toml in the root directory of the install, and running "butler validate ." in that directory doesn't show any errors.
I'm on itch 25.4.0, and the app sandbox is enabled (I still don't see the different launch options even when I add "sandbox = true" to the manifest actions and restart the itch app).
I did get these working previously, so I'm curious what's changed.