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realese date

A topic by emmajaubert created Jun 25, 2020 Views: 223 Replies: 6
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hey do you know how long it will be before a full realese and will there be small updates sprinkled in or wil it come out in 1 massive update


I can't say when a full release will be, since the development schedule for the game has been so irregular. It's most likely that, like with Blooming Nightshade and past updates to this game, I'll release updates as they reach a point where there is new stuff playable and progress is slowing down. (For instance, if one of the existing routes is finished or one of the missing routes gets a good chunk of story added.)

do you have a ballpark estimation


I'm afraid I don't really have a good metric to determine an estimate. Progress can range from drafting half a route over a weekend to having no idea how to proceed for weeks. In theory, I could probably put out a route every week, but I don't think they would be very well-written if handled that way. (The dramatic changes for the existing routes between v1 and v3 are a testament to this.)

any news thus far?


There's still no way to estimate how much longer the rest will take to accomplish, but I've been able to do a number of things that might make future progress easier. I'd like to at least finish the first draft of the routes for Kiku and Orino before the next public release, especially since the system I had in place for the "to be continued" message no longer works in the current build.

Ideally, the rest of the story for Kiku/Orino will hopefully come out this year. The other three main routes and any bonus stories will take longer, especially since some of them need new outlines. (In particular, Kiyomi's route was nearly finished when I realized I didn't like how it turned out, so that needs to start from scratch.)

Short version:

  • No promised dates yet
  • Kiku/Orino next, hopefully by end of year
  • Kiyomi/Atsuko/Shiori next year
  • Non-Himeka routes after main routes finished

ok i am so exited