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emmajaubert

127
Posts
5
Topics
11
Following
A member registered Jun 19, 2020

Recent community posts

yay :3

i find it so funny that vic says 40k streams is not alot when 5k is already less than 20% (or 7% if you look at monthly listeners)

thanks :3

first

(1 edit)

hey i cant get vivis good ending i read the earlier comments but they didnt help /:

i get this error each time i reach day 12 and reaserch level 3


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/Scenes/daily.rpy", line 6, in script call

    call check_rep

  File "game/define.rpy", line 259, in script call

    python:

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/game_loop.rpy", line 7, in script call

    call management_screen from _call_management_screen

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/game_loop.rpy", line 27, in script call

    call inside_the_room

  File "game/script/Scenes/daily.rpy", line 242, in script call

    call check_gameover from _call_check_gameover

  File "game/script/Scenes/daily.rpy", line 6, in script call

    call check_rep

  File "game/define.rpy", line 259, in script call

    python:

ScriptError: could not find label 'Karen_Promotion_1'.


Windows-10-10.0.19041

Ren'Py 7.4.11.2266

Monster XXXperiment 1.5

Mon May  9 21:39:41 2022

what's the max and min number of PCs

(1 edit)

i get this bug when i try to save. it seems to happen when saving during a transition (edit it appears to happen if i pause in a transition). im on windows 10 64bit.

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/act 3/scene 3-2 minutedit.rpy", line 2, in <module>

  File "game/forest.rpy", line 149, in scene_cb

TypeError: unsupported operand type(s) for -: 'float' and 'NoneType'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 136, in script call

  File "scripts/act 3/scene 3-2 minutedit.rpyc", line 2, in script

  File "renpy/ast.py", line 922, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2218, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scripts/act 3/scene 3-2 minutedit.rpy", line 2, in <module>

  File "game/forest.rpy", line 149, in scene_cb

  File "renpy/exports.py", line 1682, in with_statement

    return renpy.game.interface.do_with(trans, paired, clear=clear)

  File "renpy/display/core.py", line 2718, in do_with

    clear=clear)

  File "renpy/display/core.py", line 3290, in interact

    self.end_transitions()

  File "renpy/display/core.py", line 2774, in end_transitions

    if (self.frame_time - start) >= delay:

TypeError: unsupported operand type(s) for -: 'float' and 'NoneType'

Windows-10-10.0.19041

Ren'Py 7.4.6.1693

Heart of the Woods 2.1

Sun Mar 20 15:14:10 2022

[/code]

the journal text on mobile kinda overflows from the page and is illegiblle

thanks~☆

pi is 3.14... so 314

nah its because my phone cant open zip files so i can only use files that are apks

can you make the android version separate i cannot extract zips

i loved this when i played it but i was wondering if you would make an android version

if you need a hand with anything hmu I'm excited for the steam release

how long until the full release

it's fine it only happens when i first launch not after then it behaves and it's not too bad the one other gripe is that the music is really loud at first and really hurts my ears doo maybe making it at a lower volume than i had my headphones at low volume and it still hurt my ears

yeah and i realize that the story is based around the power of your dick but maybe just the ability to choose what pronouns are available and make it that the woman is trans or something so that the story is the same just replacing he with she

(1 edit)

it happens when launching the game however returning to the menu from a route does not trigger it 

aww

will there be an android version

you actually have to tap at a medium pace for it to work

i would love the ability to choose the gender of the mc im a woman and would like to play as one

the google play version works tho

there is a bug where the character overlaps the textbox

some more thoughts on the game as well are as follows 

the music

I love the music in this game it is a huge step up and really helped get me immersed in the story. it adds so much to the feel and makes it all the more fun i would often just sit on a dialogue box to just listen to the great soundtrack


bugs/nitpicks

i have encountered a few nitpicks such as in izumis route when himeka would enter the house from a cold exterior izumi would be wearing her winter coat indoors which was a bit weird but as for bugs only 1 came up and that was when first launching the game the title would be glitched a bit (see attached)

oh of course if i remeber correctly i was around since like an hour after the release of pure and i am still quite excited for the full game and will buy it as soon as i have the money for it

wow. i have been following the development of this game from the very beginning and i am simply amazed that you managed to make sucha fantastic game so rapidly. after blooming nightshade i was worried that the sequel might not hold up but it was so much more amazing than I could have thought. now going back to BN everything is in a new light and its as if im playing the game for the first time again. this is one of those great VN along with Butterfly Soup and eldritch academy/university.

i love the fact that the initials spell out AWOL its quite a funny little nod

(1 edit)

any updates its been a while

perfect

cant remeber if i asked this already but how much will it cost? also will it be on steam

how's the development progressing?

oop im quite excited

you click more info and allow to let it access its a windows defence thing

how much will the final game cost?