Introduction
First time trying to keep a devlog, hopefully will keep me motivated to finish this game. I will be updating this every week or so.
My idea for the game is that you have two arm weapons you can shoot simultaneously, and you can add mods to them that will change their fire rate, damage, special effects, etc., at the cost of some sort of trade-off, and the more mods you add, the slower your movement speed. As of right now, I just have some basic movement, a generic sprite placeholder, and two distinct arm guns that I can easily add mods to that change properties of the arm guns. In this example, one of the arm guns shoots faster bullets, and the other arm gun rapidly shoots bullets.