Good day to you all. Like everyone else I'm trapped in my house and I need something to do, so I've started yet another project. This time with the simple goal of just completing something from start to finish for once.
I'll be creating a roguelike arcade shooter that takes the gameplay of Space Invaders and adds a fast pace element like you see in games like Super Hexagon. The goal will be to last as long as possible as you shoot your way through waves of assorted enemy ships that get increasingly more difficult as you progress. To help you'll be able to pick up power ups that will either increase a random stat (fire rate or movement speed for example) or give you a one off special weapon.
I'll be creating the game using Game Maker Studio 2 and to help I'll use some code I've got from one of my past project, Pixel Raiders. The art style will follow similar vain to Space Invaders and Asteroids so pretty simple. This should all help save time but also help me get back up to speed with Game Maker since it's been a wee while.
Very early days yet but here's a quick screen grab of the player ship and the initial room for testing all the things in.