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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Suggestion: Texture creator

A topic by Daza created Apr 29, 2017 Views: 88 Replies: 1
Viewing posts 1 to 2

But being able to create a texture so we could apply them to objects/tiles we have created, eg spill stains, blood, mould, rust, trash, moss etc a script might change some blocks to look like freezing over or ice breaking up etc. The textures wouldnt have to be high res or being able to apply images to them, but create them in the game creator itself when the pixel editor is added (i think i read about Justin was wanting to add a pixel editor or tools something like that?) this could fit in with that. This also would allow fonts/letters to be added to a block which we could use as signs over a building or neon signs where we could change its color like intermittedly via a script.

This would allow the game art to look more immersive.

This functionality is something that I am potentially going to explore, but it would be fairly involved so it will be further down the road before I look into the possibility. This also strays a bit from the voxel style of the game which I am not sure I want to do, but I am not ruling it out as a possibility. :)

I am for sure planning on adding a pixel editor that will let you create images for things like items. I have a very basic start to one currently, but only for a specific case - if you go into the UI Editor tab an click Edit Image for the dialogue box appearance, you can check it out. I will be building upon that and eventually have a separate image editor.