Hi, I would like to introduce my game engine I just released: https://yodacz.itch.io/offroad2
Main features:
- 41x41 km open world map
- easy to use terrain editor
- complex vehicle simulation (battery charge, brakes temperature, engine overheating and more).
- multiplatform (Linux, Windows)
- vehicle based on Škoda 110r
- written in C++ using SDL2, Nvidia PhysX 4.1, ImGui and OpenAL-soft
I develop this project only as a hobby after work as I like to solve complex code design problems. Engine is named "Offroad" because it was originally inspired by ancient offroad games Terep 2 and 1Nsane.