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A topic by Sunjean created Apr 12, 2020 Views: 248 Replies: 5
Viewing posts 1 to 2

1. The second beach area: Coconuts spawn, but no shells.

2. Stop time when in mines? My animals starv to death when going deep into mine. Or make it possible to add food for several days?

3. Move the walkpath for npc a tad?  When npc is there (and stand for a long time), you can't click the berries or mushrooms. 


4. May it be possible to show timer on crops?

5. Is the symbol in upper left corner showing what day it is? If so: May we please know what each symbol stands for, so its would be easyer to catch the fruit seller?


6. Possible to add a tab for ingame helpfiles next to "settings"?


That's it for now :)

Developer

Hey there, so I just uploaded a hotfix to rectify some of these things. I’ll answer this in order I suppose.

There were no seashell spawns laid out on the far beach, there should be now.

As for stopping time in the mines I don’t think I’m going to do that since it would probably be a glaring balance issue. If you didn’t know though there is a minecart on the left side of the mines, once you get down at least 10 floors into the mine it will unlock and you can use it to travel to certain levels of the mines.

The forage spawn you mentioned has been moved out of Kiera’s path.

As for showing a timer on crops I assume you mean hovering them and seeing how long they still have to grow. It could be done (probably) I don’t know that I will. When you plant crops the description on the seeds does tell you how long they take to grow.

The symbol in the upper left hand corner is the day of the week. In this hotfix I through in a quick bit of code to make it so that when you hover that symbol with your mouse it tells you the weekday

As for helpfiles, I’ll be honest I don’t know what that is, care to elaborate?

(3 edits)

LOL! No wonder i thought the mining in this game was harsh... I didnt know about the mine-cart. I have climbed down to 80th floor many times. Timeconsuming, and so boring after awhile. And every time my animals died. Working hard to earn enough to buy new animals, trying to run faster down to lvl 80th then last time - just to see the "starve to death" message again. Then i gave up on animals until i had the most essensials i needed from the mine :)  Wow... wish i had known about the cart :) So much frustration  i could have been without if i could just use the cart :) :) :)

Nice with all the fast fixes, and the hover-ower-symbol thingy :)

About the helpfiles - i will make a few mockups tomorrow so you can see what i mean.

BUT... More importent: I found a gamebreaking bug today. It will ruin the econemy in your game if they manage to replicate it. It potensially give players 60 000 gold every day without much work. Unlimited amount of money can buy alot of stuff, that the player otherwise would work hard for or never afford. 100 trees in their orchard and so on...

I am afraid to post it here, because if it stand here everyone will try to replicate it, and they will all have unlimited amount of money.

How do you want to solve it?

Developer

Well I’m genuinely curious to hear the bug, you can just post it here, I’m not too concerned. If people want to give themselves unlimited money they’ll only hurt themselves by trivializing the game anyway. If you post it I’ll read it and delete it.

(5 edits)

<Edited for the safety of everyone playing Verdant Village, lest they learn of the old ways and flood the economy with their wooly boons>

Developer

Yep, that seems pretty game breaking. Gonna edit your post after I reply to it. Thanks for reporting. Someone else actually made me aware a day or two ago that the close shave perk incremented regardless of you getting wool. I’ll look into it, should be an easy fix, thanks for making me aware of it. For now I guess enjoy your riches.

Deleted 4 years ago
Deleted 4 years ago