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Creating a post-apocalypse RTS game

A topic by Alchimia Ludum created Apr 11, 2020 Views: 512 Replies: 8
Viewing posts 1 to 4
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Central Park, Nuke York City map for the prototype of our post-apocalypse RTS game

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Scale seems a bit off if a tank is as wide as a skyscraper. Good atmosphere though!

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Thanks a lot for your kind words and feedback, we will keep that in mind!

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I like the audio and colour palette a lot, it creates a very intense atmosphere!

Thank you!

lol

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The ground texture looks very much like it should have some depth to it like hills that the tanks would go over. It looks a bit flat as is especially with the tank treads leaving marks that look like straight lines.

Otherwise the nuclear winter look and feel is very cool as well as the tanks and the tread marks they leave are a nice touch.

Can the tanks drive through the buildings or are you planning on environmental destruction? I think that would look/be very interesting.

Thank you very much for your kind words and detailed feedback, we really appreciate it!

We agree with your feedback on the ground texture, this will need to be further developed.

Yes, we plan that in future tanks drive through the buildings where is the way for it, and also for some buildings will be available capturing and/or destruction.

Also, could you please give us feedback on this post? Thanks in advance for your reply! https://itch.io/t/741978/creating-a-post-apocalypse-rts-game-need-your-feedback