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Juice Galaxy (formerly Juice World)

Floppy ragdoll rpg sandbox with physics-based combat · By fishlicka

Bugs, glitches, etc volume 2 blah blah blah

A topic by CyberRobotnix created Apr 01, 2020 Views: 450 Replies: 1
Viewing posts 1 to 2
(1 edit) (+1)

-Bugs:

#1. I was trying to get Ingot into the wilderness, that was my new thing that I was trying to break (Unfortubately he despawns when I hit the ground of the cemetery (using the infinite flight exploit, it turns out he despawns anyways if he gets too close to the cemetery, see stuff not intended #1) and the game doesn't let me control my character when I fall, see bug #2).

Whilst trying to bring Ingot into the wilderness, I managed to cause a glitch by accident, so basically I had a morningstar equipped on my character, the one from the school, when the protag dropped the weapon after going through the door, the "Click left to equip weapon prompt" was there, so I clicked on the left button on my mouse, it did nothing ATM, but when my character hit the ground I pressed Space (I wanted to not hit the ground, so Ingot wouldn't despawn), when I pressed space, my character flew off like kilometers into the sky and suddenly had a morningstar equipped, it took a while to hit the ground again and I was like multiple meters away from the cemetery. I think it shouldn't be that difficult to replicate. Actually, I can't replicate it myself and I did the exact same thing I did the first time to cause the glitch. You should still look into it.

#2. Also at the school, go through the gate/the door, but don't jump straight, instead aim upward and use the infinite flight technique as specified under "Stuff not intended #1" then move around the colourful ball, the game won't be able to lock your movements and you'll be able to do whatever the hell you want. I also thought I softlocked the game for a moment, but I still managed to end up into the wilderness as intended, so atleast that doesn't break the game. I can also bring the morningstar from the school using this method because the trigger to make the protag drop the weapon won't be activated.

#3. This bug is the first so far I managed to get in the wilderness rather than the tutorial/school area or the transition between the school area and the wilderness. First of all, try to keep your juice level below 300, then upgrade your flight stat to the max, then open the box of pandora by hitting the 300 juice threshold, the vampire bat will show up, when this happens race to the evil cave inside the abandonned house, this will break the event. Now whenever you would go to the wilderness, the music of the vampire bat would play and the vampire bat would jerk out in place and follow you without doing anything. This can easily be fixed by getting killed/entering a portal, but oherwise the bug lasts permanently. Also this let me kill it using the draginslayer, it took many hits (Like 50), but eventually it died, either that or the draginslayer made it fly so far off screen it despawned that's also a possibility. Oh yeah, the vampire bat still awards you juice.

-Stuff not intended:

#1. If I tap the space button instead of holding it, I can fly for a very long time, possibly even infinitely. If I do it correctly the stamina barely drains allowing me to fly for longer than intended, this allows me to create another bug. Since it is basically an exploit, I highly encourage Fishlicka to patch this.

#2. I wasn't inside the farmer's hut, but I still triggered his dialogue by hugging the ceilling below the hut or technically speaking I was hugging the floor of the hut, but I was below the hut, not inside it.

-Suggestions:

#1. Cut/Joke characters should make a comeback

This one in particular:

Imagine if you go too far into the wilderness and this thing charges at you wondering if you're lost, that would be hella funny.

Oh yeah I know the song it sings well is copyrighted, that dialogue specifically doesn't have to be in the game. Also it looks a lot like one of the fogs giant, the one with the draginslayer going through it, except the fog giant has its eyes missing.


#2. Also the barn you see in the demos in the creator's channel should make a comeback, hell the NPC in his hut claims to be a farmer, but he doesn't have a farm.


#3. Put a giant impenetrable wall in the wilderness when you go too far, I mean everyone reported overflow issues like the monsters not spawning, the fountains not working properly, the ground texture spazzing out at around level 200 or try to improve the engine, so these issues don't occur at all.


I promished I would find more bugs and I delivered, I wonder if I'll make a third post at this rate. See my previous post for all the other bugs I found, most of them are patched already OFC.

Developer

Hey, really nice work! Especially the infinite flight exploit, that's a big one. And the mace. And the bat. I'm positive I introduced more bugs with the latest update, so looking forward to your next post if you choose to continue your fine work. ^^ Thank you! I will work on these.