I'm working on a game with a small level editor, and I'm realizing levels can be compressed down into roughly a tweet's worth of base64 characters - So, I figured people could copy some 'level string', and share them in the comments or a discussion thread or something. But, now that I'm thinking of it, I'm wondering if there's any way to retrieve that data through an HTTP request or something, so those levels could be loaded in game without needing to copy paste the level code itself. It's kind of a ridiculous workaround to just hosting a server or something, but I was curious if it could be done