The game is also available on Steam, I couldn’t disable downloads there. I’ll probably re-enable them for itch soon
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Would a grid-based view for collections ever be considered over the current vertical list? I’m on an ultrawide monitor and for me especially it feels like the vertical list isn’t using the space available, especially now that I have a fair number of games.
Haven’t gotten very far but I’m enjoying it so far! Is there an official area to report bugs, though? I feel like everyone dumping them into this comment section would get hard to keep track of
No worries, weird - the way the game works, if you take an enemies tile, you get that tile, and all adjacent tiles flip so if they were the enemies color they become yours and vice versa, while all adjacent empty tiles are claimed by you. The way you’re describing it, is this what happened?
When I try to download this through the desktop app, it doesn’t give me an option to download the actual game, only supplementary files - could you tag the main game as windows, so that the app should recognize it?
The walljump is a little finnicky, yeah - you need to hold the button against the wall, the tap jump.
Also I'm not sure for your other question - the way the game works is the button timer goes down as long as the key is held, and each timer maxes out at 1 second. Theoretically tapping it would work, it'd just drain for as long as you tapped.
Hope it was ok for you, regardless!
You have the incredible ability to make games that make me panic.
On a serious note, this is really well done! It feels very 'out of control' without making the game worse for it. Not to mention the BG music is really snappy, I'd honestly listen to it on it's own.
My only complaint is the really high difficulty - I couldn't get past the first level. But, for a jam game that's totally excusable. Good job overall!