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Eatvolve

Eatvolve is a playful eat-em-up evolution game. 路 By papadar

hey i loved this game and idea.

A topic by TheScrawlHive created Mar 28, 2017 Views: 617 Replies: 22
Viewing posts 1 to 3

hey im a game creator to and LOVE pixel art and i was thinking if you needed help or ideas about your game i could help. or even work side by side on it :) just a though

Developer

Hey Max thanks!
I Have a big todo list of things i want to fix and add to the game but i'm open to suggestions!

sounds good man hey i have some suggestions but i was wondering what program do u use?

Developer

Coolers! what's your best suggestion? 馃槑

i'm learning to program in Gamemaker 1.99
Sublime Text for text editing,
Tiled open source editor for level pieces
Photoshop for art & animation

would like to have more body types, but each one adds so many combination sprites! eek
so the wings, shell, horns style things are much easier to do

(1 edit)

well if body types are too hard then how about the eggs. cuz i have played the game and im unlocking all the eggs types but i was thinking mabye the goal of this game is to evolve and pick a species and populate the land with your animal? Also you cud add giant lizards and preditors that could like pick up and carry other animals away!? XD


other suggestions

:a huge boss that lives in a cave and if you kill him you get some cool upgrades.

: able to shoot when your the red crab guy instead of moving fast

: if you can other body types and fixing some of the body glichs :)

;nests were you lay eggs but you have to bring a mate there or be a high level or somthing

:YOU DONT HAVE TO ADD ALL THESES YOU NO IM JUST GIVING SUGGESTION

Developer

Hey thanks for the suggestions!
some of these i am already planning to do, but I Like them all :D
adding some more depth to the breeding would be good

thanks. :) if you dont mind me asking what were the things you were planing to do? the boss?

Developer

Definitely need a boss or two,
I re-enabled shooting but it needs work

I do have a couple other body types planned, lizards are one of them!

(1 edit)

Sweet. hey for the lizards you cud give them a tongue that shoots out and pulls pray into it.


i played the game and there are a lot of glichs like i jumped on one of the flying cat things and half killed it but it was still flying

and i think you sould shoot only when your full crab. cuz i was pretty confuseled when i saw i cud shoot and i was half frog

Developer

Planning to do wall climbing for lizards! will see how it turns out
yeah the shooting needs work! thanks for your thoughts!.
& Thanks for the glitch report ! i'll fix that one for next release

nice wall climbing is a cool idea. i was just thinking a boss if you dont have one could be a snake. and if you kill it you get like fangs or somthing

hey dude i could not find out how to get to you but ill just do it here i want to say your doing awsome at this game and i had a though... HOW ABOUT WATER ANIMALS

Developer

cannot confirm or deny 馃槺

Lol well it was just a thought but yah well done on the game

Developer

I'm struggling to think of anything else you could carry on your back like a shell,
Planning to have a few different type of shell / wings / horns / tails
but it would be cool to have a different type of thing on your back.. ?

huummmmmmmum here are a few.

New ideas

:Spikes. if monster falls on you they die.

:Crystals. you leave a trail of smaller crystals were ever you go. or you can hide and look like a rock or somthing.

:Carryers. carry your young

:Two Big arms that walk on knuckles or clawed hands and attack or climb.

(Types of Shells,Wings,Horns,Tail)

(1) Turtle shell you can hide in it

(2) Dragon/Bat wings

(3) A saw blade type horn that dose damage constantly Or cut down trees to get to the next biome.

(4) A tail that you can hang from the roof.

(5) Or fangs that splash poison or just like clip off vines

ETCETCETCETCETCETCETCETCETC

and thanks for telling me about your program. i use Construct 2

is there a spritesheet i can find somewhere for eatvolve? i want to make my own sprites.

Developer

cool!
here is my base set of animations;
48x48  sprite
4 frame idle
8 frame movement, first frame is also used as 'land'
2 frame jump
2 frame glide straight
2 frame glide down
2 frame fall
1 frame dead
there is also 3 frames after this for stunned creatures, and the crab and beetle have different anims for shooting & charging
i'm going to have shuffle the frames around once i get the lizards wall climbing working