Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Coding Languages

A topic by fasterfasterfaster created Feb 25, 2020 Views: 509 Replies: 3
Viewing posts 1 to 4

Is it a requirement to write the game in Unity or any other game engine? Or can you write it in C/C++/java/etc.?

(+2)

My entry last year was written in Python using only a graphics library (pygame). There aren't any restrictions on what tools you use.

Deleted 243 days ago
(+1)

Something I saw recently for this workflow: you can insta-port PICO-8 code to standard Lua code by wrapping printh[=[ ...]=] around your entire source. This will convert PICO-8's !=, +=, if one-liners, etc. back to Lua, for use in things like Love.

Deleted 243 days ago

You can work in any language.