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Burger Shop Example / Tutorial / Template

A topic by Evolutionary Games created Feb 23, 2020 Views: 440
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Want to create your own time-management game?  https://evolutionarygames.itch.io/burger-shop-example


Time-management games seem easy - it's just clicking after all - but once you get into it, they are actually quite complex because of the number of things that have to work together.  You have customers, their orders, the interface for the user to create the order, the checking if the order is complete and the whole system to keep the orders coming.   Then there's a shop with upgrades and all of this must interact with each other.   


This is an example of how to create a first-person burger shop in the software, Clickteam Fusion.  Clickteam Fusion, is a different way of programming games where you type in commands in a spreadsheet type format where a lot of what you need is right in front of you.    You must own this software to open / use this tutorial.

This example includes the start-up screens, the settings, an award screen an integrated upgrade shop and a single level of the game - that is fully playable - with a pop-up menu that will pause the game.  It will give you the structure of a time-management game in a step-by-step format that is fully commented.  You can use this to learn Clickteam Fusion as it applies to casual games or to use as a template to create your own time-management game from it, without having to spend hours working out how to put everything together.  Everything is here.  I explain what I'm doing - and also why I'm doing it.   It's ready for you to apply your own ideas and graphics to it.

See more:  https://evolutionarygames.itch.io/burger-shop-example