Hey all! I just released a very very early demo of my Deck-builder Inanis
Inanis draws inspiration from games like Slay the Spire, Cup-head, and Dark Souls, drawing together many concepts to attempt to create the most brutal experience possible.
The Demo includes:
- The first Area
- 5 bosses
- The first character
- Curses, a shop, and over 50 cards
- A myriad of bugs and balancing issues!
I am actively updating and developing the game, and am hoping to have a product similar in scope and polish to Slay the Spire (when it released in early access) finished in the next few months.
Any and all comments and suggestions are appreciated!