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WinterDefense 2D DevLog

A topic by trell03 created Feb 16, 2020 Views: 298 Replies: 4
Viewing posts 1 to 5
(2 edits) (+4)

DevLog 1

Hello guys, after game jam i recieved a lot of positive feedback and i decided to continue work on my game. I want to relaise new patch every 1-2 weeks if i can. I need in your feedBack about game balance or you want something change. Lower you can see what's new in patch. i hope you will enjoyed.

Game page

Patch V0.2.3

  • New features 
  1.  Bestiary - now you can see stats about mobs in Menu.
  2. Icek - new mob whose bullets slows down enemies
  3. 6 level
  • Balance
  1. Time Upgrate now accelerates production by 0.3
  2. Snowik hp upgrade to 35
  3. IceSpider damage downgrade to 2.0
  • Bugs
  1. Fixed Krampus Animations
  2. Sprites for Bullets

Devlog 2

it's been week from my last devlog about patch v0.2.6 so i want to talk with you about updates in future patch.  

  • Let's start from graphic i have done animation for mobs and added partical system for bullets and the game looks more better now. 
  • Also i finally completed settings menu so i refused the standart unity launcher. 
  • Now mobs make sound while they attack.
  • Fixed some bugs

i have already done these things. Now i am working on new mobs who i called Pendir and Shaice and music. I think they will diversify gameplay and help me  think up  new strategies. i have attached some files from patch.  It's all see you in the next week.

Patch v.0.3.4

Download game

It's been 2 weeks since the last patch, and I think it's time to release a new patch.

Featured:

  1. New mobs: Pinirist, Blizdrag
  2. More graphic effect (some shaders and partical systems for bullets).

  3. Finished bestiary and now  you can see  the monster's name and description    

it's been a long time from my last devlog.  All this time i came up with new features and changed balance, wrote new music and more other thigs. 

Mobs

Spider Queen - The strongest tank with regeneration

 

Evillry - Monster of range attack who imposes debuffs on enemy.

Features

Pause  .

Pop-up text for damage and debuffs.

Two new soundtracks.

New background and menu image.

Tutorial.

Balance

I also changed the price of updates and their effects and statistics, the prices of all monsters.

Soon

Now i think up new levels.


Twitter

Finally, Winterd Defense  v1.0.0. i've been working on it for 1 month and 2 weeks and i am very happy than i can do it. Thanks for your feedback here or on Twitter.

Features

On this patch  i made 16 new levels and fixed some bugs and worked on balance. Yes i understand it's no a lot but it was very difficult, you need think up strategies, test it's and beat. I spend 1 day to make 2-4 levels. 

Future of WinterDefense2D

Now I want to take a break, and if the game gets a good FeedBack, I'm going to keep working on the game, such as adding MultiplayerAndroid version, even levels, and Mobs. If not, I'll start working on a new project (I have 2 ideas).

Good luck!