Screen shot from the first game I played of FatCatGolf/Shuffleboard Cat. It's worth pointing out theta the Godot title shows FlatCatGolf. Since this is a very early alpha I'm sure you'll tackle this. I've never played shuffleboard before and because there's no "introduction" or "how to play" I wasn't sure what the controls were - my very first game ended up with me scoring -20 points. I wasn't even sure if things were displaying correctly - was I suppose to see the whole shuffleboard? (Keep in mind I've never played shuffleboard). But the controls (mouse) and idea is simple enough that by the second game I understood what to do. I still wonder though if more of the board might be seen so players know where to aim for. Probably people who have played shuffleboard will understand.
Love the graphics, the cats on the couch are cute, the wood grain appropriate, and I loved the Bruno pop-up. I also wondered about picking the cat at the beginning - how do I get out of that - tried double clicking on a different cat, the same cat, but ended up just quitting the game. The second time I tried loading the game it just hung on a Loading screen, but the third time the game worked again.
I played a bit more, and again because I don't know shuffleboard I wondered why I got 0 points with a cat between 10 and 8:
I got the dreaded "This is not how you play.." message, so I take it cats have to be mostly inside one of the areas rather than straddling lines? The game is fun and a great start. Lots of potential here, it looks good, sounds good, controls are simple, hope to see this develop a bit more. Great that you used Godot for this as AFAIK you can do cross-platform pretty easily. Keep up the great work!