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EcoPlanet - Indie Game Devlog Series (YouTube)

A topic by kungfumidget created Jan 31, 2020 Views: 783 Replies: 16
Viewing posts 1 to 15
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Hey everyone! I have been working on my new indie game as part of my University Degree.

Ecoplanet is a Problem-Solving/Sandbox ecosystem building game, you have to focus on balancing different aspects of an ecosystem to make sure that all of the life can thrive, there will be multiple biomes/difficulties and there will be many challenge scenarios to solve!

I've just recently started looking at developing Devlogs as part of my journey and to just show my game off and progress I have made, at the moment I don't have a set schedule but I aim to release at least once a week, if not more! I am just looking for people to give me some feedback on how I can improve these devlogs and how I can improve my game, as part of my research I for improving my game. 

LATEST VIDEO


If you want to follow the playlist you can view it HERE for all of the videos! I'm grateful for any feedback on any aspect. Thanks.

First entry into the Ecoplanet and we focus on adding navmesh AI. NOTE: Mic improvements have been made in the second Devlog.

Second Entry and we make strides to have a basic hunger system and add some new plants!

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You look intresting so I'm subscribing and following you sadly as my visual disk is broken I can't play your game :(

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Well you may not be able to play beta's etc but hopefully if this game is some what successful I will be porting to other platforms, potentially mobile.

Devlog Number 3 - Implementing a lot of different features including a new save and load system.

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Thanks, showing teachers is a definite possibility. Evolution is definitely a very cool system that I will be looking at in the future!

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Devlog number 4 out and we add a new notification system and an hunger/dying system!

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Devlog number 5 is up! A whole new grass shader and wind sway which is awesome. We then have a new way of saving and bunnies that are very hungry!

Devlog 6 is out! We've started working on a UI system for the game and finally implemented item filtering, I hope you enjoy because I did. 

Devlog number 7, adding missions, a fox and revamping the UI system. Super excited for this one I hope you enjoy!

Devlog number 8 and I just added the new breeding system with some really cool AI systems

Devlog number 9, Added more scenic items and also added a day/night cycle and a new save system!

Devlog number 10, Few smaller changes this week, been moving home so not too much progress.

Looking good. :) I like the simplistic aesthetics so far!

Appreciate that a lot! Mainly doing it because of my poor art skills but I think it looks nice :).

Devlog number 11,  Added some animal dens and a much nicer sunrise/sunset!