a playful unity add-on for a new way to render in Unity · By Kevin Watters, Fernando Ramallo
If not - I wondered if you'd consider open sourcing it? It would be great to get it working with URP based on the work Hecomi has recently published: https://github.com/hecomi/uRaymarching/tree/urp
I'll be fixing any bugs and making sure that the project works with new versions of Unity! I love Hecomi's work, I think it's a great way to do raymarching in Unity easily too.
I can not use on unity version 2020.1.3f