
Proxima is a solo-developed top-down roguelite shooter set in deep space.
Choose your pilot, survive endless waves, unlock upgrades, and face increasingly brutal bosses across multiple biomes. Each run is procedurally driven. Each death makes you stronger.
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🆕 WHAT'S NEW THIS WEEK
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✅ Full death animation system — every major entity (bosses, player, weapons, drones, orbiters) now has a proper death sequence
✅ Pixel disintegration effects with circular burst visuals on destruction
✅ Sound effects added for all major enemy types via centralized audio bus
✅ Smart dying-entity filtering — dying units are excluded from targeting and collision at every layer
✅ New spritesheet tool supporting mixed frame sizes for the animation pipeline
✅ 2 new minibosses
This game is actively developed — updates drop regularly. Feedback and bug reports are always welcome.
🎮 Free to play. No strings attached.
Built by one person with audio and graphics designer support who just really loves making games.
I'm looking for feedback :)