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> request_feedback.sh

A topic by Agavius created 16 days ago Views: 74 Replies: 4
Viewing posts 1 to 3

Hey everyone,

I just released v0.1.0 of my new project, and I'd love your thoughts! It's a minimalist, text-based idle fishing game played entirely through a retro terminal interface. You start by literally typing >fish to make your first catch, and eventually scale up by typing commands to buy properties, upgrade gear, and automate a fishing empire.

Since the entire experience relies on reading logs and typing commands, getting the "game feel" right is crucial. I’m looking for feedback on the big picture to help guide the next updates:

  • The Interface: Do the commands, tab-completion, and text logs feel intuitive and smooth to use?
  • The Pacing: How does the early economy feel as you type your way from a single rod to a larger operation?
  • Stability: Have you noticed any visual glitches in the terminal or issues with the save system?


I'd appreciate any honest feedback, bug reports, or feature ideas you have. Drop a comment below!

Thanks for playing, 🎣 

>_

(+1)

Hi,

I have not played text based games in about 20 years, so can't really give much valuable feedback, but from what I've seen after trying it:

Nice terminal visuals, but I have to constantly look for text after writing a command, it's hard to understand where I wrote it and what I need to read. I did not encounter any bugs. 

Writing commands is as expected in the terminal, which is a good thing, nothing out of the ordinary.  It was quite easy to get started right away. Not much else I can comment on. 

This game is for a very niche audience, so you probably know better what works or not.

Regards,

Remi

(+1)

Hi & thank you for your feedback! I get what you are saying regarding the text. I will experiment a bit with the command line and output to see how that can be improved for the players.

KR 

Lion

(+1)

I enjoyed the game! I used to make text games (not on itch.io) but you did so much better. There were no issues, but I would like a early economy boost. Forest River seems to be much better than the pond. I also don't understand how you would make enough money to get boats above the first 1-2.  Overall, great game, and great page. The commands were easy to remember after seeing them.

I gave you a 5 star review, and I hope you do the same for my game, Dualspace.

Dualspace is a top-down puzzle game where one move controls two realities. A massive update has launched with new discoveries, and secrets. I need just 7 more rates to reach my next rate goal.

https://codergenius72.itch.io/dualspace

https://codergenius72.itch.io/dualspace/rate

 

Hi, thank you for the nice words and the review. The overall economy and progression is something I will definitely overhaul in the next upgrade along with NPCs.

I have a long train ride ahead of me and will definitely try your game then :)

KR

Lion