Studio Name
Attainable Entertainment Inc.
Legal Corporate Studio
Yes, Canadian Private Corporation
Pay
Revenue Share on release. Pay is distributed equally among the team. If in early access or receive funding pay will be negotiated via payroll or contract + revenue share.
What I'm Looking For
- 2D Artist with some experience making 2D games in UE4. Cartoon art style if possible. Experience with UV work, texture and material creation.
- 3D Artist/Animator that knows how to rig, weight paint and create models.
Tools/Engine
- Blender for Animation
- Unreal Engine 4
The Project/Elevator Pitch
Players will be playing a lazy but extremely powerful superhero who has to fend off an alien invasion while trying to manage a social life.
Requirements
- Portfolios and links to your created/credited work.
- MUST LIVE in Ontario, Canada (payment would be easier). I might bend the rule for that if needed.
Length Of Project
If we do our job well we can have a prototype in a few months, funding after that (if we are lucky) and release late 2020 (depending on play tests and polish passes). This game is intended to be short and semi-easy to make.
How To Apply
Reply in the comment box below with your portfolio links, a bit about yourself.
About Attainable Entertainment Inc
I (Chris) started the company in 2016 with the intent to make fun video games (as we all do). I released a game in mid 2019 called Tall Poppy (My apprentice game). I am now looking to start a new team. Ideally a team of 3-5 spartan game developers that want to make fun quick games that can hopefully turn a profit. I can do visual scripting via blueprints, animation and 3D model. I'm dedicated to make some really neat games to share with the world.
https://www.facebook.com/attainableentertainment
https://attainableentertainment.itch.io/tall-poppy