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Baby 3D Plugin for Construct 2

Make 3D games in Construct 2 powered by Babylon.js · By Pixel Rebirth

dinamic models

A topic by rrg687hg created 11 days ago Views: 69 Replies: 3
Viewing posts 1 to 3

hi pixel rebirth. I remember you said that you couldn't make a dynamic change to the model for the object, but is it possible to just bind the model path parameter to a variable so that users can at least select a model when creating the object?

Developer

How would this be different to just making your event system create the desired model? Other than avoiding a bigger event tree and multiple objects... 

I guess I'm curious what exactly you're trying to achieve here.

I meant that there is a problem with 3d models in the plugin, as when you create a 3d model object, you cannot choose which model to load. If it is not too much trouble, could you add an action to select the path to the model? This would greatly enhance the player's ability to customize the level.

Developer

You're supposed to add B3D Model objects for different model files. That's how it's designed to work.

If you were trying to do something like a model viewer or level editor (did you mean that by "customize the level"?) this would indeed become a problem. Something like the "Override" action of the box behavior could remedy this.

Again though for a regular game it's not necessary. I'll see about bringing "Override" to other behaviors/plugins.