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I think I found a few small bugs

A topic by ogpurin created Nov 26, 2019 Views: 257 Replies: 4
Viewing posts 1 to 3
(3 edits)

My first save went smoothly besides just one bug, which is when I click on the log button it immediately shuts and needs to be clicked a few more times before it opens properly. I then started a 2nd play through to test more and found that certain containers including hostile enemies like the snake and spiders, and also the containers in Ari's cottage didn't spawn any loot like the first run, though I'm uncertain if loot is random or not, and I noticed in the Inn the first time I went upstairs all the rooms were dark until you open the door, but on the 2nd play through the 2 unlocked doors were open and lit up. I'll play some more and see if I find anything else, but so far nothing game breaking really. 

I can already feel I'm gonna love this game and I'm super looking forward to the full release! :)


Edit: Clicking the log button on the right side of the screen has stopped working altogether on my 2nd run, it just instantly closes, but pressing L on the keyboard still opens it so it's not really a big deal lol

And also included on the non-spawning loot would be the 2 houses you can enter, the boots didn't come back on a 2nd run and neither did the pink pearl necklace.

Developer

These issues should be fixed when I upload v1.09. I'm just trying to hunt down one more bug.

Yep! No more issues so far, you're doing great work! :)

I'm also getting the non-spawning loot in a new playthrough.

The save on my second game didn't have any loot in the containers after upgrading. Started a third new game, and now the containers have loot. So I think you fixed it!