I'm using Super Text Mesh on a Unity Canvas that's set to 1920x1080, and I'm running into a problem where the outline and dropshadow distance are capped at 1, and therefore limited to 1px in size at 1080p.
I've tried overriding the range in the shader, but it's not having any effect in the inspector.
Is it possible to have outines/dropshadows with a distance larger than 1?
[Solved!] Outline/Dropshadow Distance
That's a really good point, I'll make sure to change this in the next update! The maximum value of the slider is controlled in the script "STMCustomInspectorTools" (which should be in the scripts folder) on line 100. You can change the second value to be a bigger number than 1. Might just make this an unrestricted value in the next update, then!