🤑 Indie game store🙌 Free games😂 Fun games😨 Horror games
👷 Game development🎨 Assets📚 Comics
🎉 Sales🎁 Bundles

[Solved!] Outline/Dropshadow Distance

A topic by apocriva created Feb 11, 2017 Views: 260 Replies: 3
Viewing posts 1 to 4


I'm using Super Text Mesh on a Unity Canvas that's set to 1920x1080, and I'm running into a problem where the outline and dropshadow distance are capped at 1, and therefore limited to 1px in size at 1080p.

I've tried overriding the range in the shader, but it's not having any effect in the inspector.

Is it possible to have outines/dropshadows with a distance larger than 1?




That's a really good point, I'll make sure to change this in the next update! The maximum value of the slider is controlled in the script "STMCustomInspectorTools" (which should be in the scripts folder) on line 100. You can change the second value to be a bigger number than 1. Might just make this an unrestricted value in the next update, then!

Works like a charm, thanks. :)


Included this in v1.4.4!