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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

Finding errors

A topic by Melius created Nov 20, 2019 Views: 244 Replies: 1
Viewing posts 1 to 2

Is there possibility to check the whole project for all the errors and warnings? If so, how? 

Thank you so much and keep up the great work, GMEdit is really awesome!

Developer

You can check all of your scripts at once by right-clicking the Scripts folder in resource tree and picking "open combined view". Can't do that for objects atm.