Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Alpha 5 Feedback & Suggestions

A topic by Sirre created Jan 28, 2017 Views: 281 Replies: 1
Viewing posts 1 to 2
(3 edits)

Hi!

I was really excited to play the new Alpha 5 version! I really enjoyed all the new things you have added!
Let me break down the points below in Feedback and Suggestions.

Feedback:
- The new room system is great! Much easier than before and quite convenient!

- I really like the new music! Are you doing the music yourself?

- The speed option is really a great addition! Now I don't have to wait for hours just to get some more money to build with!

- The objectives are also a great addition! They seem to come in a quite natural order for your hotel to expand, so it felt very rewarding and helpful. I read that you wanted suggestions for more objectives, so here are some of my suggestions. :)
  • More of "build X rooms", "hire X people", "have X guests", etc.
  • Reach prestige level 2 (and 3, and so forth...)
  • Build X rooms with price over €100 (or similar)
  • Have a total of X food/drinks in storage (e.g. 500 food, which would be quite impressive)
  • Have had X guests stay for 2 nights
  • Have X lights in the hotel
  • Have X prepared meals in the restaurant (either since the start of the hotel, or just at the same time in the food bars)

Suggestions:
- Right now I can't seem to delete rooms. Deleting areas is good if I want to remove or move a room, but perhaps also a delete room option could be convenient? (In other words, delete the room number in the list, not to delete the actual furnitures)

- It woud be nice to have the room size also affect the cost of the room. I.e. a bigger room would cost more than a regular sized room, just like suites vs standard rooms.

- It would be really cool if the employees would need to rest sometimes (it looks kinda funny when the cook is making food all day and all night, poor guy!), like in for example Theme Hospital. For example, he could work 8 hours, then relax for 4 hours, etc. Also, you would need to build a Staff Room, where your employees can relax, sit in a sofa, watch TV or whatever. That way the worker could have somewhere to be and relax when he has nothing to transport/move around, instead of standing around in the middle of the road doing nothing.

- I see that there is now two types of wooden door. Perhaps you could set that the door with the label is only for hotel rooms, and the door without any label can be used for anything. Perhaps you could also make a Staff door, which only employees can go through. That way you could also remove the Label item altogether.

- It would be cool if the guest could sit down in the sofa once in a while. Right now I can't see a point in having the sofas otherwise.

- Perhaps it would be a nice idea to have the guests pay everytime they eat at the restaurant? That seems more realistic, and also it would give you continuing flow of money during the day, so you don't always have to wait for guest to check out in the morning to get some money! The same could be applied to drinks.

- I know I already wrote this before (somewhere), but more types of rooms is always welcome. But I'm sure you already think of this in future updates. :) However, similar to the point above, more ways to earn money other than room payments would be nice. For example, something that is very common in hotels: build conference rooms that can be paid for and used during the day for a group of people. Thus, in the Rooms panel, you could have two choices, "New hotel room" and "New conference room", so they could be defined the same way with an area, and have objects inside which determine the cost to hire the room for a day. (Here size of the room should also be important, i.e. the more chairs, tables and bigger size, it should cost more!)


I think that is all for now. :)

Great game, I really enjoy playing this game, and I look forward to new releases!

If you feel that you need more help, or suggestions for updates, I would love to help out!

Thank you! We'll try to do our best.

The music is done by WNDIGO (he did the build mode song) and Evan Boyerman (all the other songs/sounds).

We would love to have you as a tester, so if you want to become a tester please send us an email at avrgames@outlook.com!

And thank you for all the suggestions/bug reports, we really appreciate it!