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Dino Runner, my first completed game

A topic by FlyingDad created Oct 01, 2019 Views: 270
Viewing posts 1 to 1

This is my first completed game made with Unity. It's an infinite runner with a little twist. The Dino slows down over time unless you collect energy bonuses. If you get too slow, you lose. If you go too fast, you'll probably lose. Can you find the right balance?


This game is still in development, and I would appreciate any constructive feedback and suggestions.

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