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FlyingDad

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A member registered Oct 01, 2019 · View creator page →

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This is my first completed game made with Unity. It's an infinite runner with a little twist. The Dino slows down over time unless you collect energy bonuses. If you get too slow, you lose. If you go too fast, you'll probably lose. Can you find the right balance?


This game is still in development, and I would appreciate any constructive feedback and suggestions.

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