Hey everyone! I’m excited to share that after about a year of learning game dev and six solid months of building, my first full solo game Sector Zed is finally finished.
It’s a fast-paced, wave based zombie FPS set in an abandoned sci-fi warehouse. The goal is simple: stay alive as long as you can while each wave gets faster, meaner, and more chaotic. I grew up loving COD Zombies, so I wanted to make something small and focused that scratched the same itch.
Gameplay Loop:
Shoot zombies → earn points → unlock rooms → buy guns → grab perks → survive higher rounds.
Each wave ramps tension with faster zombies and a higher chance of the stronger ones spawning.
If anybody plays it I would love to hear what they thought! Its been quite the challenge finishing my first full game, but the journey has been very rewarding and it was a major learning experience.
https://kramerknipe.itch.io/sector-zed



