
Hey all, I just released Space Scoundrels, a simple card based dungeon crawler you can play on mobile and web:
https://lastangryman.itch.io/space-scoundrels
It's based on Scoundrel, designed by Zach Gage and Kurt Bieg and played with a standard 52-card deck. I only discovered Scoundrel last week, and thought it was such a cool concept and a very clever design with a lot of depth. I found it a bit clunkly to play having to pause and write down my health all the time, so thought I would try make a short version in Godot. That became Space Scoundrels.
It was super fun to work on something where the design was already locked in, and really satisfying to start and finish a project across a few days. Would be happy to hear any comments and feedback :)