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Haven Devlog

A topic by BlueStar Games created 1 day ago Views: 41 Replies: 4
Viewing posts 1 to 5
(3 edits)

Heres what the game is about: 
Build your city the way you've always wanted to!
No time pressure, no financial problems, nothing.
Just start building and create your dream city!

If you want to help me with the game just give me some feedback or bug reports :)

So when will the game release?
I cant name any Date but for now i would say early December


Aaaaand here some pictures:

Devlog #1

BUG FIXES/Improvements

  • Revised day/night cycle
  • Resolution is now adjustable
  • Graphics quality has been added
  • The bug that prevented the game from being exited has been fixed
  • The demolition button has been removed, as it did not work 100% --> now use “E” to enter demolition mode
  • It is now possible to switch directly between demolition and construction mode
  • Trees have been removed for the time being 
  • Grass texture has been minimally changed
  • Help has been expanded and minimally rearranged
  • Grid has been adjusted for more precise placement
  • Minor changes to the UI
  • Background in the menu has been beautified

Content Update

  • New buildings --> industrial buildings
  • New roads --> longer curves + roundabouts

Devlog #2

Bug Fixes & Improvements

  • It is now possible to save settings.
  • The sound now matches the sliders. 
  • It is now possible to save and load the game. (If you want to start a new game, simply reset your progress with one click --> For this reason, a button has been removed from the menu). 
  •  The UI has been slightly adjusted (when you are in the settings, only the settings are displayed and the help is no longer shown in the settings). Small changes in the graphics (the outline has been 

Content Update

  • Population system
  • More houses (2 new) 
  •  More industrial buildings (3 new)

Devlog #3

Bug Fixes & Improvements

  • It is now possible to show and hide the help menu

Content Update

  • Worker system and happiness system added --> Too many unemployed residents = unhappy --> Too many unfilled jobs = unhappy
  • New type of buildings --> Commercial buildings (work like Industry buildings, 5 new)
  • Weather system added

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