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Haven Devlog

A topic by BlueStar Games created 32 days ago Views: 240 Replies: 13
Viewing posts 1 to 13
(4 edits)

Heres what the game is about: 
Build your city the way you've always wanted to!
No time pressure, no financial problems, nothing.
Just start building and create your dream city!

If you want to help me with the game just give me some feedback or bug reports :)

So when will the game release?
I cant name any Date but for now i would say early December


Aaaaand here some pictures:

Devlog #1

BUG FIXES/Improvements

  • Revised day/night cycle
  • Resolution is now adjustable
  • Graphics quality has been added
  • The bug that prevented the game from being exited has been fixed
  • The demolition button has been removed, as it did not work 100% --> now use “E” to enter demolition mode
  • It is now possible to switch directly between demolition and construction mode
  • Trees have been removed for the time being 
  • Grass texture has been minimally changed
  • Help has been expanded and minimally rearranged
  • Grid has been adjusted for more precise placement
  • Minor changes to the UI
  • Background in the menu has been beautified

Content Update

  • New buildings --> industrial buildings
  • New roads --> longer curves + roundabouts

Devlog #2

Bug Fixes & Improvements

  • It is now possible to save settings.
  • The sound now matches the sliders. 
  • It is now possible to save and load the game. (If you want to start a new game, simply reset your progress with one click --> For this reason, a button has been removed from the menu). 
  •  The UI has been slightly adjusted (when you are in the settings, only the settings are displayed and the help is no longer shown in the settings). Small changes in the graphics (the outline has been 

Content Update

  • Population system
  • More houses (2 new) 
  •  More industrial buildings (3 new)

Devlog #3

Bug Fixes & Improvements

  • It is now possible to show and hide the help menu

Content Update

  • Worker system and happiness system added --> Too many unemployed residents = unhappy --> Too many unfilled jobs = unhappy
  • New type of buildings --> Commercial buildings (work like Industry buildings, 5 new)
  • Weather system added

Files

Devlog #4

Bug fixes and improvements

  • The UI has been redesigned.
  • The map has been improved. 
  • Trees are spawned on the map again.
  • Trees are no longer spawned in the mountains.
  • The outline of industrial buildings is now displayed.

Content update

  • It is now possible to give your city its own name.
  • (Trees are spawned on the map again.)

Full Release: 20.11.2025 This is the Plan but is not 100% sure

(+1)

Looks cool! It feels similar to Cities Skylines, looking forward to the release!

thank you :)

(1 edit)

HAVEN V. 1.0

BUG FIXES + IMPROVEMENTS

  • The buildings no longer overlap with the demolition preview
  • It is no longer possible to move the camera while entering the city name
  • The placement of roads has been adjusted to allow for more precise placement
  • Trees are also saved and are no longer regenerated when the game is loaded
  •  The game now starts directly in full screen mode

CONTENT UPDATE

  • Lamps have been added to the game and can be placed on roads or curbs (2 lamps)
  • Road signs have been added (3 signs)
  • New paths (5 paths)
  • Decoration options

+TRAILER

Haven V. 1.1

Bug fixes and improvements

  • The terrain has been adjusted and is now more detailed.
  • The terrain textures have been adjusted.
  • The bug where the camera would freeze when hovering over the building buttons with the mouse has been fixed.
  • The camera can no longer fly through mountains.
  • Two additional tree types have been added, which spawn when the game starts.
  • The UI in the main menu has been adjusted.
  • The orange and blue buildings had visual bugs with the windows and bushes, which have been fixed.

Just let me a review there for the feeling pls =)

V. 1.2

Bug fixes and improvements

  • Minor changes to the UI (colors, size, positioning, animations, and sound)
  • It is now possible to change pages using the numbers (1-9)
  • It is now possible to completely hide and show the UI

Content update

  • 5 new houses, each with 3 colors
  • 5 new streets 

V. 1.3

Bug fixes and improvements

  • The UI has been further customized and improved
  • It is now possible to open and close the build menu
  • The same applies to the new texture system
  • The weather system has been revised.
  • It can now snow and hail
  • The snow stays on the ground and melts when it is not snowing
  • New sounds for snow and hail

Content update

  • It is now possible to draw textures (grass, snow, stone, dirt)
(1 edit)

V. 1.4

Bug Fixes and Improvements

  • Performance when it snows has been improved.
  • (Overall performance has been improved.)
  • Tree spawning has been further improved.
  • The placement system has been stabilized.
  • Building collision has been minimally improved.
  • The weather is now always random.
  • Rain now always falls to the ground.
  • The duration of hail has been significantly reduced (10-45 seconds).
  • You can now also rotate the camera with Q and E.
  • Demolition has been moved to C.
  • The size of the roundabout has been fixed.
  • Some houses had no inhabitants; this has been fixed.

Winter Content Update

  • Walk through your own city in first person and experience everything closer than ever before.
  • 3 new winter buildings (+ sounds for the textures)
  • 1 new path
  • 1 new tree

V. 1.5.2

  • Trees can no longer spawn on top of each other
  • New trees
  • New grass details
  • New animations for building and demolition
  • More detailed map
  • Fixed an issue where closing the game while it was snowing and then reopening it would cause black dots to appear in the texture
  • Performance Improvements
  • Grass is saved so that buildings no longer stand in tall grass
  • Further performance improvements
  • New cursor (also for demolition)
  • New sounds for buttons
  • Completely redesigned UI
  • All menus can no longer be opened when you enter the city name.

What happens next?
There will continue to be constant bug fixes, performance improvements, and enhancements to the current systems, and I would like to improve the UI a little more and, above all, make the building menu more innovative.
After that, we will continue with new content such as buildings, roads, etc.
Feedback is always very welcome.