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"Voices Of The Void" Pre-Alpha

Gather unknown signals from deep, silent space · By mrdrnose

coordinates radars break way too often

A topic by Rekirzyz created 42 days ago Views: 581 Replies: 6
Viewing posts 1 to 4

i like the update overall but the coordenate radars make me want to kill

everytime I go to fix one, I do it and then i get that damn pop-up "cr1 blah blah" (also they only ever say cr1, never cr2 or cr3, tho those can be targeted and their health can be checked anyway)

is it meant to be this excruciatingly common because im considering just living in the woods at this point

im playing with natural decay off and on easy++, if that changes anything

I’m pretty sure the notifications are bugged and all say cr1, cause I’ve had cr2 and cr3 take damage and break, yet the alerts told me it was cr1.

Yeah I noticed that 

Even went all the way to cr1 to fix it and then when I came back it actually broke

The fuses are meant to help with it, but at 100 points a pop they are kinda pricey. Tbh I kinda wish you could repair the fuses with scrap somehow or something. Make it so each tower only starts with like two of those, and then you buy fuses to extend the amount of time until you gotta go out to repair them, sorta like how the server and transformer upgrades work

I have a ton of fuses, problem is how often they break. Can't imagine how bad it must be in higher difficulties where you can't have everything done by 8:00

they did seperate difficulty from dayspeed

but I think the dayspeed slider is not implemented atm

the frequency is probably just a data gathering tactic

make something common/happen more than you probably want it to so that more people will have more experiences with them

itll def get tuned down i imagine