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Non-Destructive Localization - Plugin for RPG Maker MV/MZ

Auto generate translation file and translate your game without replacing your in-editor text · By Sang Hendrix

Regarding the updates and expansion of the game content in the future

A topic by BADDOG_Daxx created 10 days ago Views: 23 Replies: 1
Viewing posts 1 to 2

Hi!  

This is an amazing and ideal multilingual plugin!  

I'm currently using this plugin for localization in my indie game, *Data Fantasy*.  

I just have a small question: if I need to add or modify entries later in the game, how should I proceed?  

For example: suppose I want to add a new state called "Dizzy" to the game. Do I need to find the [States] section in the CSV file, insert a new row, and enter entries such as "Dizzy" and "1% is Dizzy"?  

Thanks!

Developer

You don't need to insert anything. Simply click on Extract Now in visual editor or via plugin parameter. The plugin will extract that new line to existing CSV.