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[Programmer] looking for Programmer for 2D pixel art rhythm action game inspired by Katana Zero and Dying Light

A topic by Gueichev created 24 days ago Views: 101 Replies: 2
Viewing posts 1 to 3

Monday's Idle animation

Hello, I recently had the idea of making an action-rhythm game, inspired by Katana Zero and the Dying Light saga, and also a bit of Silksong. I've already got a composer: https://on.soundcloud.com/g55QSTy0HJuLV6ph4K all I need is a programmer. I am a pixel art animator and artist, and I will be the lead animator and director of the project, portfolio (sorry if there's lag) I have about 4 years of experience in animation, currently working for a YouTuber on a fighting game project.

The protagonist is Monday, a robot fanatic about the tokusatsu genre from the long-extinct humanity. He is a ex-member of Programma, a group that disbanded after five of its seven members were dismantled, leaving only him and the missing Sunday.

Monday’s goal is to eliminate December, a robot member of the Solar Council, for an unknown reason — one that even Monday himself doesn’t fully understand, and which is revealed later in the story. (I’m still developing the lore.)

It will be a linear, level-based platformer, though mechanics and certain elements may evolve during development.

For the game engine, I'd prefer one like Unity or Godot, since I'm more or less familiar with them. It's also necessary to know how to use programs like Fmod for audio and music integration, which would be one of the most important parts given that it's a rhythm game. I don't have many ideas for that part yet, but together we can come up with something.

If you're interested, feel free to comment on this post, or DM me on my Discord: wei_sha (my user).

Sent a DM

i created a rhythm game in gotdot not long ago, DM me if u are still interested in help