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Luke gets the bone rewritten in Godot with new features.

A topic by poochdad created 63 days ago Views: 52 Replies: 2
Viewing posts 1 to 2

New Luke Gets the Bone

New features include:

  • Rewritten using the Godot engine.
  • Peppy background rock music track.
  • Luke is now animated as he moves back and forth.
  • New enemy (Hawks) need to be avoided in addition to the dog catchers.
  • The game automatically moves to the next level if you get 15 points within the 30 second timer.
  • If not, the game stays at the same level and you can retry that level.
Moderator

Okay, but please write a few words about your game like the rules say, and don't you have a screenshot for your post?

The objective is to move Luke back and forth so he catches bones and cans which add to the score and to avoid dog catchers and hawks which subtract from the score. If you get 15 points within 30 seconds, you move to the next level.  If you don’t get 15 points in 30 seconds, you replay the existing level. You can continue to play to see how many levels you can reach. There is currently no specific end. I’ll add some images and possibly a video soon. Thanks for the comments.