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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

bypass GM reload files

A topic by chroda created 42 days ago Views: 69 Replies: 2
Viewing posts 1 to 2

hello, I just downloaded and this is a great tool, reminds me vscode, and shortcuts are productive

BUT, one thing that is bothering me, is the need to reload files when I go back to the gm window, has any config/setup to bypass it? so saving on edit will save it for gm as well?

another question is, I just bought your GMLive, has any sort of conflict about code from GMEdit, save, and then GMLive refresh it? I might not setup very well, so I will check again the docs for it.

Developer(+1)

For editing a project in both GM IDE and GMEdit at once,

  • GM IDE has a setting in “menu:File ➜ Preferences ➜ General ➜ Automatically reload changed files”.
  • GMEdit has a setting in “menu:Preferences ➜ File handling ➜ If the source file changes”. “Reload unless conflicting” is what you’ll usually want.

GMLive doesn’t care how you are editing the project, the server watches files for changes.

Thanks for your reply!