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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Combat System

A topic by VictorSeven created Aug 15, 2019 Views: 1,040 Replies: 1
Viewing posts 1 to 2
(+1)

I hope this isn't a duplicate post; itch gave me a "we're having problems with our servers" message, so I'mma try to repost. 

Ehem.

Alright, the main content is a bit out of my taste range, but I was absolutely blown away by the stance-based combat system. It's genius! The flow between stances, management of footwork and stamina, and the grapple system...

Lemme be honest with you. I'm a DM. I wanna homebrew this into Dungeons and Dragons 5e. This combined with the Witcher TTRPG armor rules could make for a fantastic PvP system for tabletop gaming.

Any way I could pay to have you send me the details of the combat system and all of the non-erotic skills? (That'd be everything in the Balanced, Defensive, Offensive, Blitz, Berserk, Haymaker, Focus, Stonewall, and Counter stances.) I have zero interest in creating video games and competing with you. I merely want to homebrew the combat system into my D&D games.

I figured worst I could get was a No, so why not ask? Thanks for reading!

Developer

Thanks! You're actually not the first person to ask this, specifically.  ToA's combat system is actually a modification of a combat system for a non-erotic RPG that we had partially designed before.

At some point we'll release our game design document, which would probably help with this, but for now, we could send you our skill list if you email us - majalis.patreon@gmail.com.