I am an experienced artist, modeler, and have done some simple games myself using the Unreal 4 Engine. I'd like build an Oculus Quest VR game. Maybe something like Stormlands, but with super-low polygon bits. So, climbing, gliding, shooting, little levels the player travels between. Each part would be small, easy to accomplish, but strung together they could be impressive. Alot of procedurally generation on the graphical elements, to make them appear new and interested in every play-through.