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DodgeOnDungeon

A topic by ALMI Games created Aug 08, 2019 Views: 128
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Hi there!

I just started a new game for a Jam, from which I am doing my first DevLog to see if I can learn a little to document the steps and that helps me to be more constant at work and not leave the game halfway as usual.

The idea of Jam is that there are no rules, it is simply about dungeons.

The game itself is simple. A small room, a character, and traps that are activated randomly faster and faster as you earn points.

I would be very grateful if I could receive some feedback in the logs so that the game can move in the right direction, and not just a game for a Jam.

You can see the full DevLog here.

Thank you very much to all!