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[LFS] [Programmer] [Revenue Share] 2D Artist seeking full-time programming partner for cozy 2D puzzle game.

A topic by Ranitaya Studios created 7 days ago Views: 69
Viewing posts 1 to 1

Hello!

I’m a 2D artist working on a cozy 2D puzzle game and seeking a passionate programmer to collaborate full-time as a partner. This is a revenue share opportunity—no upfront payment, and we’ll split profits fairly upon release.

About me

  • 2D artist experienced with sprites, backgrounds, and UI.
  • Core art direction and design pillars defined.
  • Committed schedule and consistent communication.

Role and skills

  • Programmer comfortable with Unity, Godot, GameMaker, or a preferred framework.
  • Can implement gameplay loops, level logic, basic systems, and simple tools; small scope, clear milestones.
  • Availability for regular check-ins and version control.


    Project snapshot

    • Genre: cozy puzzle (short levels, low mechanical complexity, high polish).
    • Visual style: stylized 2D with clean UI and soft color palette.
    • Target platforms: PC first (Steam/itch), with scope to expand..
    • Scope: vertical slice (4–6 weeks), then core content pass (2–3 months).

    Collaboration details

    • Compensation: revenue share, equal partnership on creative direction.
    • Workflow: weekly goals, shared task board (Trello/Notion), Git for version control.
    • Time expectation: 15–25 hrs/week or full-time if feasible; open to discussing cadence.

    Why join

    • Clear art direction and concise scope.
    • Partner role with shared decision-making and credit.
    • Focus on finishing a polished, marketable indie with a realistic roadmap.

    If interested, please reply

    Let’s build something awesome together!

    TL;DR: 2D artist seeking a programmer partner for a cozy 2D puzzle game; full-time collaboration preferred; unpaid upfront, fair revenue share after release.