Description: We are looking for a 3D artist to create a sci-fi tetrahedron object surrounded by an energy sphere.
Shape & Structure: Core form is tetrahedron. The tetrahedron is enclosed in an energy sphere.
Textures & Materials: Tetrahedron surface: crystal-like (see Reference 1). Crystal color: any (customizable). Energy sphere: similar to Reference 2, with the ability to change its color as well.
Animations (to be implemented in Unity, since Blender cannot properly export them):
1. Appearance animation: The sphere and crystal appear simultaneously. Suggested effect: the sphere manifests first, becomes bright, then turns partially transparent (similar to Reference 2), revealing the crystal inside.
2. Idle animation (energy sphere): The energy constantly flows, ripples, and deforms to simulate movement.
3. Disappearance animation: Reverse of the appearance sequence: both the sphere and the crystal fade out.
Style & Genre:
Genre: Science Fiction.
Style: Semi-realism (similar to Bioshock Infinite).
Required Skills & Tools:
3D modeling (Blender or other modeling software).
3D animation in Unity.
Understanding of Blender/Unity import/export workflows.
Unity built-in render pipeline.
Budget: $31 USD
Deadline: 6 days
Notes: If you have any questions, please don’t hesitate to ask. We’d be glad to discuss project details and your suggestions.

