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PowerQuest

A Nifty 2D Adventure Toolkit for Unity · By Powerhoof

Exit/Bye button in my dialog tree doesn’t close the conversation

A topic by aparot created 15 days ago Views: 41 Replies: 3
Viewing posts 1 to 3

Hi!

I’m stuck on something in PowerQuest (Unity 2020): the Exit/Bye button in my dialog tree doesn’t close the conversation. Other dialog options work fine, but clicking Exit leaves the game stuck in dialog mode.

Things I’ve tried:

  • Copied the demo setup

  • Added OptionBye(IDialogOption option) { Stop(); }

  • Made sure the ID is "bye"

  • Even rebuilt the dialog a few times

Still no luck 😢

I’m new to game dev (grew up playing Sierra adventures ) and I’m making my first game.
If anyone with PQ experience can take a look, I’d be super grateful. Its been days trying to figure out why the dialogue bvox doesnt close clicking 'Bye'. Happy to share the project or even throw in a small bounty $ if someone can help me fix it quickly.


(2 edits)

Sorry you're having trouble... 

So the demo one works ok for you? I checked and it should work fine just like this-

Could you have changed something in your dialog gui perhaps? I'm not sure what exactly...

Check the console for errors too, might be a clue there.

Solved it! I replicated the demos 'Bye' with capital 'B' instead of 'b' and it worked. 

Great fun using the PowerQuest editor. Thanks for that and the response!

Ah sweet, yeah, using the "Script" button in the dialog tree window creates the function for you, that helps a lot with that sort of thing compared than creating them manually ;)