Solved it! I replicated the demos 'Bye' with capital 'B' instead of 'b' and it worked.
Great fun using the PowerQuest editor. Thanks for that and the response!
Hi!
I’m stuck on something in PowerQuest (Unity 2020): the Exit/Bye button in my dialog tree doesn’t close the conversation. Other dialog options work fine, but clicking Exit leaves the game stuck in dialog mode.
Things I’ve tried:
Copied the demo setup
Added OptionBye(IDialogOption option) { Stop(); }
Made sure the ID is "bye"
Even rebuilt the dialog a few times
Still no luck 😢
I’m new to game dev (grew up playing Sierra adventures ) and I’m making my first game.
If anyone with PQ experience can take a look, I’d be super grateful. Its been days trying to figure out why the dialogue bvox doesnt close clicking 'Bye'. Happy to share the project or even throw in a small bounty $ if someone can help me fix it quickly.