Hi, sorry I have a probably silly question.
I can't seem to get the animations to display on spawned events (using the template map) when the envenID in Position Settings is set to "this". It works when I set it to "player" but then it does not move with the event.
I am using your action combat add-on and followed your tutorial to create a player fireball. I put the animation above the movement part .
It also works when I put the animation with "this" in the Position Settings eventID on a stationary event in a map.
Somehow it doesn't work for spawned events though.
I looked into your Action Combat Demo but there it seems the evenID is set to 0, which doesn't display in my project either.
If I spawn the event but set the eventID in Position Settings to an evenID already on the map the animation plays on that static event.
Could I be doing something wrong? Or am I misunderstanding it?
Thanks!